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HueGrid
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Back to Shader Gradient

Changelog

What's New

Product updates and new features. Follow along as we build the most comprehensive gradient tool on the web.

March 2026

GeoPattern Quality Upgrade + Figma Plugin Performance

Replaced hand-ported GeoPattern implementations with the official btmills/geopattern library for perfect visual fidelity, and eliminated the 15-second Figma plugin load time.

  • 16 GeoPattern types now render with library-quality output — vibrant colors, proper density, and correct geometry
  • Patterns fill any artboard size seamlessly via native SVG tiling with 3840×2160 viewport
  • Default artboard changed to 1920×1080 for HD output
  • Figma plugin loads instantly — thumbnails now generate lazily as cards scroll into view instead of all 447 at startup
  • Figma pattern insertion uses PNG rasterization for guaranteed visual fidelity across all SVG features

DitherLab — Industry-Grade Dithering Tool

New

A brand new dithering tool with 19 pixel-perfect algorithms, 30 procedural effects, 37+ curated palettes, and 12 retro hardware emulations.

  • 19 dithering algorithms — Bayer (2/4/8/16), Blue Noise, Floyd-Steinberg, Atkinson, Stucki, Sierra, Jarvis, Burkes, halftone, crosshatch, stipple, and more
  • 30 procedural shader effects — swirls, waves, matrix rain, voronoi, fractals, metaballs, and more categories
  • 12 retro hardware palette emulations — Game Boy, PICO-8, C64, NES, CGA, Macintosh, ZX Spectrum, and more
  • CPU-first architecture — true sequential error diffusion for pixel-perfect results via Web Workers
  • OKLab color harmony palettes — analogous, complementary, triadic, split-comp, and monochromatic
  • Zoomable viewport — scroll-wheel zoom, pan, fit-to-view, and artboard sizes up to 5K
  • Export as PNG, SVG (vector shapes), animated GIF, or code (HTML/React/Vue/Svelte)

Effects System Upgrade

New

Comprehensive effects overhaul — 20 new sub-parameter controls, 4 new utility effects, and 9 bug fixes across the post-processing pipeline.

  • 20 effect sub-parameter UIs — bloom threshold/radius, blur direction, glitch RGB shift, vortex center, kaleidoscope segments, and more
  • 4 new effects — Vignette, Brightness/Contrast, Saturation, and Exposure with full GPU pipeline
  • Wave frequency/speed, halftone dot size/angle, gradient map colors, and edge glow color now user-configurable
  • Fixed dead uniforms — pixelate shape/smoothing, posterize dithering, VHS color bleed, vortex radius
  • Fixed aspect-ratio distortion in vortex, kaleidoscope, ripple, and bulge effects
  • Fixed edge glow luminance detection for accurate edge rendering

HueGrid Patterns — SVG Pattern Generator

New

A brand new tool for generating animated SVG patterns for branding. 12 pattern types across 4 categories with simple controls, animation, and multi-format export.

  • 12 pattern types — cymatics, waves, interference, grid, polka dots, concentric, topography, flow field, voronoi, spirograph, lissajous, moire
  • 4 categories — wave, geometric, organic, and math patterns
  • Fiber optic network pattern — glowing 2-pass neon lines with bright inner core
  • CSS keyframe animations — drift, rotate, pulse, and draw effects
  • Export as SVG, animated SVG, PNG, or CSS background-image code
  • Visual pattern picker with live thumbnail previews
  • Zoom controls on canvas with Ctrl/Cmd + scroll support
  • 36 curated presets (3 per pattern type) for instant inspiration

Fractal Glass — Complete Rebuild

New

Fluted glass effect rebuilt from scratch with 4 ridge shapes, real chromatic aberration, and 100 vibrant presets.

  • 4 ridge shapes — sine, chevron, square, and sawtooth (Fourier series)
  • 3 ridge patterns — straight lines, sinusoidal waves, and zigzag
  • Real chromatic aberration with per-channel color separation
  • Glass lighting — crest highlights, bright rim, trough shadows, specular
  • Full export pipeline — React, HTML, Vue, Svelte code generation
  • 100 new presets across 10 categories with vibrant color palettes
  • Glass-ridge thumbnails on explore page (no more plain gradients)
February 2026

Liquid Chrome

New

Molten metal surfaces with specular highlights and chromatic aberration. Five built-in chrome presets.

  • Iterative UV warping for realistic liquid metal distortion
  • 5 chrome style presets — silver, gold, copper, neon, and custom
  • Specular highlight sharpness and intensity controls
  • Chromatic aberration for iridescent edge effects
  • Animated flow speed for evolving liquid motion

Particle Field

New

Fiber-optic radiating lines with mouse-reactive force fields and vibrant gradient backgrounds.

  • 4 field styles — fiber, starburst, convergence, fountain
  • 4 background modes — mesh, linear, radial, and procedural gradients
  • 50–600 lines with procedural noise displacement
  • Mouse-reactive force field with repel/attract modes
  • Origin glow, shimmer effects, and 3D perspective transforms
  • Adaptive line/dot contrast — auto-switches to white on dark or dark on light

Fluid Simulation

New

GPU-accelerated Navier-Stokes fluid dynamics with real-time dye advection and interactive splat injection.

  • Full multi-pass GPU pipeline — splat, curl, vorticity, advection, pressure solve
  • Auto-animation with wandering pointer for continuous motion
  • Mouse interaction injects dye splats in real time
  • Configurable simulation resolution (128–512) and dye resolution (512–2048)
  • Vorticity confinement and dissipation controls for fine-tuned turbulence

Event Horizon

New

Interstellar warp tunnel with nebular clusters, star fields, and chromatic shift effects.

  • 4 warp styles — tunnel, vortex, hyperdrive, nebula
  • Nebula cloud density and star brightness controls
  • Tunnel radius, vortex strength, and streak length adjustments
  • Chromatic shift for iridescent warp effects
  • Center darkness and vignette for cinematic depth

Black Hole

New

Gravitational lensing with an accretion disk, Doppler shift, and photon ring — rendered in real-time 3D.

  • Three-pass rendering — space scene, distortion, and final composite
  • Accretion disc with rotational animation and customizable colors
  • Orbiting particles and background star field
  • Gravitational lensing distortion planes
  • RGB chromatic aberration for relativistic effects
  • Interactive camera — drag to orbit, scroll to zoom

SVG & Text Layers

New

Add vector shapes and text overlays on top of any gradient. Build rich compositions with multiple layers.

  • SVG shape layers with customizable colors and opacity
  • Text layers with full font control and blend modes
  • 3D transforms — rotateX, rotateY, rotateZ on any layer
  • Layer ordering, selection, and keyboard shortcuts (Delete/Backspace)
  • Works with all 15+ gradient types

User Profiles & Public Pages

New

Claim a unique username and showcase your gradient portfolio on a public profile page.

  • Unique username system with availability checking
  • Public profile page at /u/username with gradient portfolio
  • Display name, bio, avatar, and social link customization
  • User statistics — gradients published, likes received, followers

Follows, Comments & Badges

New

Full social layer — follow creators, comment on gradients, and earn achievement badges.

  • Follow/unfollow any creator with follower counts on profiles
  • Threaded comments on community gradients with reply support
  • 7 achievement badges — First Gradient, Popular Creator, Prolific, Remix Master, Color Scientist, Community Star, Early Adopter
  • Badge strip displayed on user profiles

Invite & Referral System

New

Share your personal invite code to give friends free Pro access and track your referrals.

  • Personal invite code generated for every user
  • Invitees get 2 days of free Pro access on signup
  • Track redemption stats — who accepted and when
  • Configurable max uses per invite code (default 10)

Public Collections

New

Make any collection public with a unique URL slug. Share curated gradient sets with the community.

  • Toggle collection visibility between private and public
  • Custom URL slugs for shareable collection pages
  • Public collections browsable by anyone — no sign-in required
  • Collection descriptions for context and curation notes

Metallic 3D Gradients

Coming Soon

PBR metallic surfaces with Cook-Torrance BRDF, anisotropy, iridescence, and clearcoat rendering.

  • Physically-based metallic materials
  • Anisotropic reflections for brushed metal effects
  • Iridescent color shifts based on viewing angle
  • Clearcoat layer for glossy car-paint finishes

3D Surfaces

Coming Soon

Ray-marched 3D SDF shapes with physically-based lighting and real-time rendering.

  • Signed Distance Field shapes (spheres, tori, boxes, and more)
  • Real-time PBR lighting with environment mapping
  • Customizable materials and camera controls
  • Smooth blending between SDF primitives

Audio Reactive Gradients

Coming Soon

Audio-driven reactive gradient visualizations that respond to music and microphone input.

  • Real-time FFT audio analysis
  • Multiple visualization modes (waveform, spectrum, pulse)
  • Microphone and audio file input support
  • Beat detection for synchronized effects
January 2026

Community Gallery

Share your gradients with the community, browse and remix creations from other designers.

  • Public gradient sharing with unique URLs
  • Browse community gradients with tags and sorting
  • User profiles with gradient portfolios
  • Remix any shared gradient into your own creation

Collections & Bookmarks

Organize saved gradients into named collections. Bookmark your favorites for quick access.

  • Create unlimited named collections
  • Bookmark gradients directly from the explore grid
  • Share collections with a unique link
  • Cloud sync across devices when signed in

Smart Search & Filters

Search gradients by name, color, mood, or style with fuzzy matching and intelligent suggestions.

  • Fuzzy text search across gradient names and categories
  • Recent and suggested search terms
  • Combined text + color + type filtering
  • Sort by name (A-Z / Z-A) or default order

Color Spectrum Filter

Filter the explore grid by precise hue using a rainbow spectrum slider.

  • Continuous hue spectrum slider (0°–360°)
  • 15 preset color swatches for quick filtering
  • Combines with text search and type filters
  • Dominant color analysis for every preset
December 2025

3D Gradient Modes

Three new 3D visualization modes: heightfield terrain, isometric block worlds, and terrain HUD displays.

  • 3D Heightfield — gradient colors mapped onto a 3D terrain surface
  • Isometric — voxel-style block world with customizable height and colors
  • Terrain HUD — topographic contour maps with wireframe and scan-line overlays
  • Full camera and lighting controls for each mode

Cinematic Beam & Fractal Glass

Dramatic volumetric light beams and intricate fractal glass refraction patterns.

  • Cinematic Beam — god-ray style volumetric light with adjustable intensity
  • Fractal Glass — kaleidoscopic fractal patterns with glass refraction
  • Both modes support full color customization
  • Animated time parameter for evolving visuals

Cosmic Nebula

Space-themed cosmic nebula effect with swirling gas clouds, star fields, and deep-space atmospherics.

  • Multi-layered noise-based nebula rendering
  • Configurable star density and brightness
  • Color palette control for nebula tones
  • Smooth animated evolution over time
November 2025

Halftone & ASCII Art

Print-style halftone dot patterns and retro ASCII art text-based rendering modes.

  • Halftone — adjustable dot size, spacing, and angle
  • ASCII — character density mapping with monospace rendering
  • Both modes map gradient colors to pattern intensity
  • Export halftone as SVG for print-ready output

Dither Gradients

Retro dithered gradient patterns with multiple dithering algorithms and pixel-art aesthetics.

  • Ordered dithering (Bayer matrix 2×2, 4×4, 8×8)
  • Floyd-Steinberg error diffusion option
  • Adjustable color palette size (2 to 16 colors)
  • Pixel scale control for chunky retro look

Aurora Borealis

Northern lights aurora effect with flowing color ribbons and atmospheric glow.

  • Layered noise-driven aurora curtains
  • Configurable ribbon count and intensity
  • Color palette from green to purple to pink
  • Horizon glow and atmospheric perspective
October 2025

1,000+ Preset Library

Launch of the gradient explore page with over 1,000 curated presets across all gradient types.

  • Masonry grid layout with responsive columns
  • Deterministic card sizing for visual variety
  • IndexedDB caching for instant revisits
  • Viewport-priority rendering for fast first paint

Mesh Gradients

Smooth multi-point gradient blending with organic color transitions.

  • Multi-point color blending with smooth interpolation
  • Configurable mesh density and distortion
  • Up to 6 color stops with individual positioning
  • Animated time evolution for flowing visuals

Noise Gradients

Perlin noise-based organic gradients with customizable frequency, amplitude, and octaves.

  • Multi-octave Perlin noise generation
  • Adjustable frequency, amplitude, and lacunarity
  • Color ramp mapping with smooth blending
  • Animated noise evolution over time

Radial Gradients

Radial gradient mode with lens flare and bokeh effects.

  • Center-point radial gradients with falloff control
  • Lens flare and bokeh overlay options
  • Elliptical and circular shape modes
  • Multi-stop color ramps

Live WebGL Preview

Real-time animated gradient preview on hover in the explore grid, powered by WebGL2.

  • Dedicated WebGL2 renderer for hover previews
  • Smooth animation with requestAnimationFrame loop
  • DPR-aware rendering for Retina displays
  • Zero-latency canvas attachment on hover

Export System

Export gradients as high-quality PNG, SVG, CSS code, or copy-paste React components.

  • PNG export at custom resolutions (up to 4K)
  • SVG export for vector-based workflows
  • CSS gradient code with vendor prefixes
  • React component snippet with inline styles